![]() The upshot of this is that FF/FFGL is slightly less efficient, but all your 32-bit FF/FFGL plugins will still work- and as a bonus, FF/FFGL plugins that crash will no longer crash VDMX. Wrote gif and pdf playback engine that uses CoreGraphics, seems to be substantially more efficient than using QuickTime.įreeFrame and FreeFrameGL are still 32-bit, so we're rendering FreeFrame and FreeFrameGL filters and sources in another process. Recording to PJPEG, ProRes, h.264, and Hap are all supported. AVFoundation doesn't support third-party codecs so there are fewer choices overall, but performance is comparable or better under most circumstances. ![]() ![]() Movie recording backend switched over from QuickTime to AVFoundation. performance seems to be up, better support for changing the resolution of AVFoundation-compatible inputs. Video inputs switched over from using QuickTime to AVFoundation. h.264 playback is extremely efficient under many light-to-normal-use situations on computers that have integrated GPUs/hardware encoders. The most noticeable change is probably hardware-accelerated playback and recording of a variety of codecs. VDMX is now 64-bit, and requires 10.10 or laterĪudio/Video playback engine switched from using quicktime to AVFoundation- the performance of a wide variety of playback operations has changed.
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